
Woxsen School of Arts and Design
2020
Role
Tools


MAUS expands on the concept of creating a truly ergonomic mouse. It retains the same functionality and mobility as a standard mouse but innovates on the mouse grip to create a more comfortable experience for its users. It addresses issues such as Carpal Tunnel Syndrome, Trigger finger, Tennis elbow, and others by recognizing and adapting to the human hand.
Ergonomics Research
Prototyping
CAD modeling
3D visualization
Photoshop
Rhino
Keyshot
pen and paper
Premier Pro







Understanding why our hands pain?
While using a mouse

You are 5 times more likely to develop carpal tunnel syndrome if you use a mouse for around 12 hours a day.
8 million working adults suffers from carpal tunnel syndrome
Holding the mouse
Wrist ergonomics
Angle of Grip
Hand Ergonomics
Hand Ergonomics
Moving the mouse
Griping the mouse

Introducing
Maus
The First truly ergonomic mouse presents itself more like a throne for the hands, where the vertical form merges with a bucket-like body, allowing the needle to melt into the body of the mouse.

A new way to
scroll
In order to prevent repetitive strain caused by operating the scroll wheel with the index finger, a digital scroll wheel that is controlled by the thumb is introduced, made feasible by the Maus's no-grip form. You can also scroll horizontally to view huge Photoshop or Excel files.


The Bones in the arms dont criss coss

No Need to
Grip the Mouse
Why Do we Need Ergonomic Mice?


Hands are like spaceships - dynamic
Our hands literally open doors for us every day, from the start of the day, when they help us freshen up, to throughout the day - they mold to different objects, going from hard to soft, straight to curved within seconds, almost always in awkward positions. So why don't Hands get breaks?
The surroundings are stationary
Even if our hands are flexible, the environment around us is cold, harsh, and hard. Over 6 hours a day, our hands have to adjust to an unergonomic form, without any breaks.



Why not design a Mouse that conforms to our hands, and not the other way around? - Something that feels as comfortable as a warm, sturdy handshake.

Current standard
of ergonomics


A little unrefined version of the desired form

Too phalic, and unfamiliar but ergonomic
Refining and reducing the volume for more control

The Handshake
Mouse
This form was derived from modeling clay and tested with many people and imitated a good warm handshake and did not cause discomfort when used for long periods of time because the users did not exert any force to grasp it. The mouse kept your hand from touching the table, raising it, and essentially acting as a throne or docking station for your hands.

Clay modeling aided in the process of determining the best ergonomic form that suited a wide range of people's hands. It accelerated the process of translating concepts into concrete designs.

After achieving and testing a suitable form, the process of refining began with the aid of a pen, paper, and Photoshop - by cleaning the form, adding color and material, and making it appear like a docking station for your hand that stimulates you to work!

Bones dont criss-cross inside the arm - relieving pain.
Gesture, touch and pressure based controls - eliminating repetetive clicking and scrolling.
Gripping the mouse is not required - just plop your hands on the throne.

The maus
inside-out
Where the hand encounters the surface of the Maus, the injection molded body is lined with plush Alcantara fabric - Alcantara is a very durable fabric, resistant to perspiration and wear & tear, a commonplace within the modern workplace while providing comfort for the hands. The Alcantara is meticulously adhered to a separate section of the Maus, which is then screwed together with the remainder of the unit.

